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- Welcome to NetHack! ( description of version 3.1-- )
-
- NetHack is an adventure game where your character descends into
- the depths of the Dungeon of Doom in search of the Amulet of Yendor.
- You are accompanied by your faithful pet who can be trained to do all
- sorts of things. The Dungeon is guarded by many evil and not-so-evil
- monsters, making your quest quite perilous.
-
- NetHack uses the following symbols to represent items found in the Dungeon:
-
- ) A weapon of some sort.
- [ A suit or piece of armor.
- % A piece of food (not necessarily healthy).
- / A wand.
- = A ring.
- ? A scroll.
- ! A potion.
- ( A tool.
- $ A pile of gold.
- * A gem or rock (possibly valuable, possibly worthless).
- + A spell book.
- " An amulet, or a spider web.
- 0 An iron ball.
- _ An iron chain.
- ` A boulder or statue.
-
- ^ A trap (once you detect it).
- > A way to the next level.
- < A way to the previous level.
- @ You or another human.
-
- You can also find out what a symbol represents by typing
- '/' and following the directions to move the cursor
- to the symbol in question. For instance, a 'd' may
- turn out to be a dog.
-
- Some information is displayed on the bottom line. You see your
- attributes, your alignment, what dungeon level you are on, how many
- hit points you have now (and will have when fully recovered), what
- your armor class is (the lower the better), your experience level,
- and the state of your stomach.
-
- a apply a tool A take off all armor
- c close a door C name a monster
- d drop an object D drop all of something
- e eat something E engrave in the floor
- i look at inventory I list all of something
- j jump to new square N name or classify an item
- k kick something O set game options
- l loot a box or bag P put on a ring or amulet
- n# repeat next command Q quit the game
- o open a door R remove a ring or amulet
- p pay shopkeeper S save the game
- q quaff a liquid T take off armor
- r read something V display game history
- s search around you W wear armor
- t throw something X enter explore mode
- u untrap something Z cast a spell
- v version number , pick up an object
- w wield a weapon space rest a turn
- x list your spells : examine your square
- z zap a wand ; look at something far away
- > go downstairs / use game glossary
- < go upstairs \ display discoveries
- @ toggle auto-pickup ^ look at a nearby trap
- ! shell to DOS shift-# run in that direction
- alt-a adjust inventory letters ctrl-A repeat last command
- alt-c chat to monster ctrl-B steal [alt-b also]
- alt-d dip object in something ctrl-P repeat messages
- alt-f force a lock ctrl-R redraw screen
- alt-i invoke an object ctrl-T teleport (if possible)
- alt-m use a monster's special ability ctrl-Y polymorph (if possible)
- alt-o offer a sacrifice to the gods
- alt-p pray to the gods for help
- alt-r rub a lamp
- alt-s sit down
- alt-t turn undead
- alt-v print compile time options for this version
- alt-w wipe off your face
-